HandEdit

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Research · Robot data / Jan–Aug 2026

Consistent robot embodiments for egocentric image editing

Completed
My contribution

Fifth author · robot asset standardization & EgoDex processing

As fifth author, I selected robot embodiments, standardized multi-configuration URDFs, configuration files and materials, and built the EgoDex processing and conversion pipeline. This pipeline produced approximately 190M editing instances—about 95% of the project’s 200M edits, by my own count.

Project goal

HandEdit replaces human hands with robot embodiments in egocentric images. My work connected consistent robot assets with the EgoDex processing workflow for large-scale data generation.

Design choices

Choose compatible embodiments

Consider degrees of freedom, kinematic reachability and morphological diversity when selecting arm and hand combinations.

Standardize the assets

Organize URDF links, joints, configuration and materials consistently across robot embodiments to support batch rendering.

Connect data transformations

Build the EgoDex conversion workflow linking background inpainting and robot-hand retargeting for the team data-generation process.

Development

  1. Embodiment selection

    Compare candidate arm–hand combinations against representation and kinematic needs.

  2. Asset preparation

    Unify model structure, configuration and material conventions.

  3. Pipeline integration

    Connect the standardized assets to the EgoDex conversion workflow.

Gallery

HandEdit team overview showing editing examples, 200M edits, 26 robot embodiments and source datasets.
HandEdit team overview: editing examples, robot embodiments and source datasets.
  • URDF
  • Python
  • EgoDex
  • Retargeting

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